Stylized Headset, with mic attached, simply a very neat and simple design that makes it fit with any stylized or cartoon environment, modeled with extra love.
Checkmate standards has been considered while modeling this headset, it is also in real world scale.
Models has the lowest possible vertex count while maintaining subdivisions, adjust subdivision levels to to make this headset fit for any kind of production, starting from simple mobile Apps, games.. to detailed high-end close-up renders.
Originally created in Maya with Arnold render it also has Maya Mental ray version and 3dsMax Vray version. and FBX version. and Obj version.
Model is mainly all quads with few triangles at joining points.
Model placed at center, objects properly grouped and parented, mic holder pivot point has been placed at correct location for easy rotation adjustment.
files are including lights and renders exactly as the thumbnail images, I also included a studio HDRI Map with Arnold version.
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