This model of Steampunk Lamp was made in 3ds max 2014, rendered in VRay RT 3.4 and Mental Ray with Arch&Design materials and able in .max and .obj formats. There are 3 archives: for VRay and Mental Ray renderers (.max format) and .obj format. Each archive contains all the necessary textures.
Geometry - Used quads and tris - The model of this lamp is a group of objects, placed on one layer - All objects in .max files have turbosmooth applied so you can turn it off - There are some repeating objects that have overlapping UVs - Ornaments (on wooden and on brass parts) in the VRay archive are made using VRayDisplacementMod - Ornaments in the Mental Ray archive are made using geometry
Textures - Each archive contains all the necessary textures and maps (AO, Normal maps, reflect maps as specular color maps) - The size of all textures 2048x2048 - Format of textures tga and tiff for displacement map - For an environment light there is environment light.exr ( (4096x2048) map that can be used as a HDRI (made from interior Max scene)
Camera and light - There is 1 Target Camera in .max files - In VRay archive there are 3 VRay lights - In Mental Ray archive there are 4 lights