Model of a spaceship optimized for games. Features Unique design and hand-painted textures.
The models comes with 2 UV channel sets - one for diffuse map with overlapping coordinates for the symmetrical parts and one 2nd channel for AmbientOcclusion map with unique coordinates for each part.
Includes 5 high quality maps: -2048X2048 Diffuse map -2048X2048 Specular map -2048X2048 Normal map -2048X2048 AmbientOcclusion map -512X512 Self-illumination map
Native file format is 3DStudioMax.(*.max) Notes: -3ds file format requires reloading of the material. Simply export the material from the included matlib. and you're good to go. -For file formats other than *.max you have to manually create composite map in order to use the AmbientOcclusion. Simply make another layer, set on multiply and UV channel 2.