Low poly skull model with displacement, bump and texture map. With SSS material assigned. Ready for render in mental ray or other utilization. High poly subdivided model in zbrushtool format. Over 1 million polygons on highest subdivision level and near 2000 polygons on lowest level.
Scenes: maya.zip-include maya scene and texure files(2048x2048 and 8192x8192 sizes).Maya scene contains model with sss-material, camera, environment. Ready for render in mental ray.
OBJ: obj.zip-include .obj and texture files
ZTL: 6 subdivision level zbrush tool with polypaint.