Models created for subdivision. Only quad and tris in mesh. Bag mapping good to place you logo on it.
Shopping_Bags_scanline_max9.zip include 2 scenes: 1. Bag_one_Max9_Scanline.max - one bag in yellow. Other colors avaible in Materials editor. All textures includet 2. Bags_collection_in_different_colors_Max9_Scanline.max - 5 bags in different colors. All textures. This scenes setuped for standart scanline render or mental ray. Standart materials.
Shopping_Bags_vray_max9.zip include 2 scenes: 1. Bag_one_Max9_vray.max - one bag in yellow. Other colors avaible in Materials editor. All textures includet 2. Bags_collection_in_different_colors_Max9_Vray.max - 5 bags in different colors. All textures. This scenes setuped for Vray render. Vray materials.
Shopping_Bags_3ds.zip include 2 3ds files with one bag and 5 bags with color variations. And all textures.
Shopping_Bags_obj.zip include 2 obj files with one bag and 5 bags with color variations. And all textures.
14 Textures includet: 1. BagDiff_1.jpg ... BagDiff_5.jpg - 5 textures for bag with various colors. 2048x2048; 2. BagSpec.jpg - 2048x2048. Specular/Glossy map; 3. BagBump.png - 2048x2048. Bag bump map; 4. Han_Dif_1.jpg ... Han_Dif_5.jpg - 5 textures for bag handle with carious colors. 1500x1500. 5. Han_Bmp2.png - 1500x1500, hadles bump; 6. refr.hdr - HDRI for reflections.