Hi Scribbled Angelfish Rigged with a high quality 2048x2048 px texture maps, its really photo realistic model for your VR realtime, game or animation film projects. Skinned in 3ds Max 2012 and rendered with only defaultscanline. I think it will look more realistic in Vray or other render plugins.
Polycount of this model is in only model mode,
Poly : 4810 Verts : 4812
Poly : 6448 Verts : 5865
(note : bones has a poly with its default, thats why rigged system increases the polycount)
I gave really detaily animation to its fins. I export FBX, OBJ, 3DS model to use it in Unity3d or UE4 like game engines it will work fine. Low poly and realistic look. You can see detaily in animation videos. Also package contains
FBX (Only Model) OBJ (Only Model) MAX 2012 (350 Frame Animated loop & Only Model)
You will see loop animation inside that I made it for game engines, that you see it in sample render.