High quality 3D model of Sausages. Detailed enough for close-up renders. Materials, textures and objects are clearly named.
General Notes: - Originally created in MAYA 2020 - Real world scale (cm) - High quality and clean topology - Zbrush sculpt included - Geometry is subdivision ready - UV's included for all objects - User friendly naming convention and hierarchy - Very high resolution and level of detail - There is no real fur in the scene, but its a good start - All the pictures are actual renders with no postproduction
Textures: - enviro_studio (2048 x 1024) - Rope_Color (512 x 1024) - Rope_Displace (512 x 1024) - Rope_Normal (512 x 1024) - Sausage_A_Color (4096 x 4096) - Sausage_A_Displace (4096 x 4096) - Sausage_A_Normal (4096 x 4096) - Sausage_B_Color (4096 x 4096) - Sausage_B_Displace (4096 x 4096) - Sausage_B_Normal (4096 x 4096) - smudges_mask (3072 x 3072)
Rendering: - Render setup in Autodesk Maya 2020 - Realistic skin material using Arnold Standard shader - Rendered in Arnold using only standard Arnold tools and materials - Compatible with Arnold 5 release and higher versions
Polycounts: - All Sausages: 12526 Polygons - Single Sausage: 966 Polygons
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