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Santa Claus Character

FORMATS
NATIVE
3ds Max 2014  |  V-Ray 3.00
3ds Max 2011  |  Default Scanline
OBJ
FBX 2010
3D Studio
Other Textures
3D Model Specifications
22,851 Polygons
19,635 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Product ID: 1095463
183 Products
Since 2008

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Santa_Claus_Cartoon_Character

High detailed hd 3D model, awesome for your animation.
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included FORMAT:
- 3DS MAX /2014/ WITH V-Ray materials and studio ligthing setup /*MAX/

- 3ds MAX with Scanline materials /*MAX/

-*FBX/Multi Format/

-*OBJ/Multi Format/

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Native Format : 3ds max 2014 with V-Ray 3.00.00
Vray setup scene gamma 2.2 /3 point lighting setup included/
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Model:

Clean topology based on quads.

This model is completely UVunwrapped.

Model group material and texture have a clear name.
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Units used centimeters. Character height: 154 cm tall.
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Clean, polygonal, edge loop, quads based and smoothable /Subdivision ready/ poly geometry

Only : Quads/Tris

Model centered at origin.
- Unique and meaningful names for all the model parts, materials and textures for an easy identification.
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TEXTURES

VraySSS2 (Sub Surface Scattering) for body

4096x4096 JPG (14) - body/Nor,Diff,Disp,CV/ -Cloth/Diff-2,Alpha-2/ -Shoes/Diff,Nor,Roug,Height,AO/-Beard&Hair/Disp/

4000x4000 JPG (2) - Body/Spec /-Eye/Diff/
2048x2048 JPG (7) - Belt/Diff,Nor,Roug,Ref,Alpha,Height,Ior,
588x588 Cloth/bump/

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