There are 3 parts (the safe, the door and the wheel), which all behave in a realistic way when moving or rotating them, with the proper hierarchy and pivot points. It is to scale and accurate, as well as real world size.
The textures are stitched from photos of a real safe. There are 3 textures (for the three moving parts). All of these are set up for a convincing appearance (with raytrace and bumps) in the material editor (for max; if using the obj file, you may have to set up your own).
Enjoy the model! Patrick