4096 x 4096 diffuse, bump and specular pixel maps;
all objects named;
tridimensional fur which can be disabled.
Ready to render.
Note: Fur is very demanding on machine. Each frame takes several minutes in a regular PC.
Note: the OBJ file is not rigged or animated. The FBX file is rigged and skinned and has all animation but with no animation controllers ( IK..). Both file have mapping coordinates but maps and things like shine values need to be applied by user. None have fur.