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3D model Soldier Uniform Desert (2 Cloth Sides)

$229
or
Aug 26, 2019
CheckMate Pro Certified
StemCell Certified
FORMATS
NATIVE
3ds Max 2014  |  V-Ray 3.4
3ds Max 2014  |  Corona 3
Cinema 4D R18  |  Advanced Render
Cinema 4D R18  |  Arnold 5.3.1.1
Unity 5.4
Unreal 4.10
3ds Max 2018  |  Arnold 5.3.1.1
3ds Max 2015  |  mental ray
3ds Max 2015  |  V-Ray 3.2
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  mental ray
Maya 2015  |  V-Ray 3.2
FBX
FBX Metallic v
FBX Specular v
OBJ
glTF 2.0
Textures_Specular_WorkFlow
Textures_Metallic_WorkFlow
3D Model Specifications
125,342 Polygons
126,823 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1438978
1549 Products
Since 2017
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Realistic 3d model Soldier Uniform Desert
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If purchased individually: $400
Collection price:          $249
You save:                  $151!!!

1. Boots_Military_Coyote - $59
2. Military_Jacket_Desert - $59
3. Military_Pants_Desert - $59
4. Man - $199
5. UA_Igniter_Storm_Polarized_Sunglasses - $24


GENERAL:

- PBR Materials
- Ready to RENDER
- Includes HDRI map and lighting
- Originally created in 3ds Max 2014 V-Ray 3.40
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Scene objects are organized by groups
- Doesn't have third-party renderer or plug-ins
- Doesn't have missing DLL
- Doesn't have default names
- Geometry layer - Soldier_Uniform_Desert
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GEOMETRY:

Subdivision level 0:
- Polys: 125 342
- Verts: 126 823
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FORMATS:

- Max 2014 - V-Ray 3.4
- Max 2015 - V-Ray 3.2
- Max 2015 - Mental Ray
- Max 2018 - Arnold 5.3.1.1
- Max 2014 - Corona 3.0
- Maya 2015 - V-Ray 3.2
- Maya 2015 - Mental Ray
- Maya 2017 - Arnold 5.3.1.1
- Unreal 4.10
- Unity 5.4
- Cinema 4D R18 - Advanced Render
- Cinema 4D R18 - Arnold 5.3.1.1
- FBX Corona Materials Specular Workflow
- FBX Vray Materials Specular Workflow
- FBX Vray Materials Metallic Workflow
- OBJ
- glTF 2.0
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MATERIALS & TEXTURES:

- PBR materials (Real Time Engines)
- Textures Formats: PNG
- High-resolution textures number:

- Specular WorkFlow - 48
- Metallic WorkFlow - 50
- 1024x1024
- 2048x2048
- 4096x4096
- 8192x8192
- 16384x16384
- HDRI Map - 1
- LUT for Corona Render- Kim_Amland_Photographic_01
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