This is a finely detailed and realistic model of a night time city block. The model consists of highly detailed buildings, plus low polygon models for backdrop buildings. Hand-crafted high resolution textures were created for each building. The detailed buildings are modeled on all sides (front, sides, back and roof), and include detailed street level accessories and roof components. The scene is designed to be polygon efficient. Lighting setup as in the previews is included in the V-Ray scene. The V-Ray file uses Linear Workflow - see the included notes for details. The V-Ray settings are setup for fast rendering.
The trees are low polygon - for the V-Ray versions of the trees the bitmap filtering on opacity maps has been modified to improve rendering times. (40% improvement in test renders).
Ready to render. These are carefully detailed and cleanly structured objects. Real world scale and exact proportions are used. Multiple file formats including 3ds Max Scanline version.
• Professional quality model designed for ease of use – No cleaning up necessary, just drop your model into the scene and start rendering ! • Carefully modeled polygonal structure using mostly quads ! • Realistic and correctly scaled ! • Excellent polygon & texture efficiency ! • Easy scene management – 3ds Max models grouped or attached for easy selection & objects are logically named !
Native file is 3ds Max (.max) Renders shown were created in 3ds Max with V-Ray render engine. OBJ & LWO formats were converted from the .3DS file. The polygon count for LightWave is 385430 and the vertex count is 460674. Sky is not included in the LightWave file.
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