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|Unwrapped UVs:||Yes, overlapping|
High resolution textures:
The eyelashes, some fur and hair are simulated with a transparent map (alpha map) so you don't need any plugin.
The Maya versions come in 2 different resolutions in 2 different layers (for easier using wrap deformer).
Each format (maya2009/obj/fbx) is provided in 2 different resolutions:
giraffe(body)low: 2114 maya faces
giraffe(body)high: 33176 maya faces
.mb (maya 2009 binary)
.ma (maya 2009 ascii)
.obj (alias wavefront)
Obj version is directly exported from Maya with textures assigned (.mtl)
Fbx version is directly exported from Maya
NO POSTWORK ON THESE RENDERS (MENTAL RAY), ONLY ASSEMBLED AND RESIZED