- scan from the real sneakers; - model consist of 1 subtools; - model is polypainted; - preview was rendered in Zbrush with flat color material; - texture is saved as a polypaint, ztl doesn't inlcude texture map (to bake texture map: Tool>Texture Map>Create New From Polypaint) - model is unwrapped (see a preview);
// About 3Ds Max (Vray) \\
- Unit system is set to milimeters (leight: ~290mm); - Model is built to real-world scale; - Textures: diffuse and reflect glossiness, 4096x4096, jpg; - Model was rendered for preview with Turbosmooth (1 iter);
Polycount: Iter 0: 1 373 polys / 1 370 verts (only quads and tris)
// About OBJ and FBX \\
- retoped model from 3Ds Max (Vray) project; - textures are saved with OBJ file;
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