A realistic model of the beverage can with condensation/waterdrops. Both Vray materials and textures are applied. Scene includes light preset for a V-Ray studio shot.
All parts of the model are properly named and in the real world scale.
Waterdrops are made with Particle Flow - original .max file includes Particle flow preset which can be easily reused and applied to any other model. Fbx and obj formats include baked waterdrops as a mesh.
Model is in real-world scale, units used are meters.
Product contains only a procedural noise texture.
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