GAME/REAL-TIME READY. This is next-gen low-poly Chandelier burned with one UV-map and ready for use in games or real-time renders or background use. All pictures are rendered in Marmoset tool bag. The model has been tested in UDK and Unity3d as well.
This model is not intended for subdivision.
Poly: 3335 Tris: 6411 Verts: 3508
Includes 2 texture maps in .tga.
1024x1024 Diffuse 1024x1024 Specular
• Polygons are all quads or tris, no n-gons • Model unwrapped manually to make most efficient use of the UV space, • No special plug-ins needed to use this product • All materials and objects named appropriately • Renderer is default scanline, no lights or extraneous objects included. • Object pivot points at 0,0,0. • Object scaled to approximate real world size (meters) • .obj and .fbx versions exported from 3ds Max 2015