Built in Maya 2018 - with a licensed advancedSkeleton 5.560 (Bi-ped and Facial rig)
This character rig may be used commercially without limitations.
Lo-Resolution Model Variety of clothing options Scale-able rig IKFK Arms, Legs and spine IKFK Matching and Switching Bendy-Stretchy Head-Squash and Stretch Elbow and Knee pinning Driving systems for fingers as well as FK controllers Individually scale-able body parts - i.e. Head, Hands, feet, Eyes nose, mouth, ears etc. Gui picker - mirror copy, flip etc. Advanced Skeleton facial Rig- Sliders and on-face controllers. Animation Picker interface tool. This interface has options for selecting controls and for IKFK switching, IKFK matching. It also has other options like mirroring by selections.
*There are many more options available if you choose to install advancedSkeleton. (Free for anyone to download.)