---UPDATE--- I re-worked both models from the ground up, so the new Version 2 has far less polygons and a different set of textures. The V2 piano has 2882 tris (1817 quads) and the stool 1276 tris (1056 quads), that is a dramatic reduction from the previous version while also improving the details. Object files are OBJ, MA, MB and FBX, also each object comes with 5 textures (Albedo, AO, Metallic/smoothness, Normals and Roughness).
For the new updated files are: .-PIANO_V2.zip .-Piano_Stool_V2.zip .-PIANO.unitypackage
The old versions will still be included in the package just in case you preffer to use it as well since both versions look different due to the new texture work.
Hope you enjoy the update, and thanks for the support.
3D model of an old Piano with its stool fully textured in PBR, suitable to be used in games. It was created to look as an old and heavily used or deteriorated item, it goes well in vintage, Victorian and old west settings.
It has a total of 5032 polys (quads) or 9746 tris (between both objects) and it can be imported directly in Unity 5 with the textures applied (unity package ready -NO collisions-). The fallboard can be rotated to cover the keys.
It comes in the following formats: .OBJ (each model is separate) .FBX (with shaders) .MA (maya 2016 with shaders) .UnityPackage (can be imported in unity 5 with shaders)
Each object has three textures for Albedo/Diffuse, Normals, Occlusion, Metallness and Roughness. These can be used in Unity and Unreal engines and engines capable of PBR textures. Piano texture sizes are 2048x2048px. Bench texture sizes are 1024x1024px.