This is a pack of 12 rock formations, PBR game-ready, with 3 LODs available for each one.
Software: Originally created with Blender 2.78c and rendered with Blender Cycles. Also available as a Unity package.
Specs: Each .blend file includes 3 LOD versions, in different layers. Tris count varies, but usually LOD0 is about 1500 verts, LOD1 is about 500 verts and LOD2 is about 150-200 verts. All meshes are tris only.
Materials and Textures: Each .blend file has a Cycles material, using an in image texture painted so that UV seams are not visible, with procedurally generated moss overlay. Also included: Diffuse map Normal map (from high-poly sculpt) Normal map detailed (combining previous normal map and normal map generated by the diffuse map) Specular map Ambiend Occlusion map Some are packed in the .blend files, all can be found in the Rock_Formation_Textures.zip and also in the unitypackage.
Usage: Best used for games/VR/AR or even movies in the background. In case of the Unity Engine, it's a simple drag and drop(the prefabs are in two folders, with and without collision, using LOD2 as a collision mesh).