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Orange Cartoon

$79$59.25
or
Royalty Free License
- All Extended Uses
Included Formats
Jun 28, 2016
CheckMate Pro Certified
3ds Max 8 mental ray
Maya 8.5 mental ray

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3D Model Specifications
Product ID:1043765
Published:
Geometry:Polygonal Quads/Tris
Polygons:11,830
Vertices:12,200
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since May 2005
Currently sells 286 products
Achievements:
Product Rating
Unrated
Description
|| PRODUCT DESCRIPTION ||
This is a model of a Orange Cartoon
        Originally created with 3ds Max 8.0
|| USAGE ||
        This model is suitable for use in high-res film close-up, advertising, design visualization, presentation, etc
        This model is an accurate representation of orange fruit cartoon character using a scale of 1unit = 1 centimeter.
|| SPECS ||
        This model contains 11830 polygons with TurboSmooth OFF.
        This model contains 94620 polygons with TurboSmooth ON (set to 1 iterations.)
        This model contains Standard materials only.
|| PRESENTATION IMAGES ||
        All preview images are rendered with mental ray Renderer.
        Compatible with the Default Scanline Renderer.
        Product is ready to render out-of-the-box. LIghts and cameras are not included in the file.
|| TEXTURES ||
        4096x4096 JPG (4) Face and body (Diffuse, Specular, Bump, Normals)
        4096x4096 JPG (8) Teeth and tongue (Diffuse, Specular, Bump, Normals)
        4096x4096 JPG (5) Eyeball (Diffuse, Specular, Bump, Normals, Alpha)
        1024x1024 JPG (11) Eye iris in 8 different colors of eyes (Diffuse, Specular, Bump, Normals)
        800x400 JPG (2) Teeth, tongue and eyeball (Reflection)
|| GENERAL ||
        Model is built to real-world scale
        Units used: Centimeters. Model is 6.9 centimeters tall.
        No third-party renderer or plug-ins needed.
|| ANIMATIONS ||
        With this 3D model you can animate facial expression and you can move the eyes of the model.
        The facial expression in this file is done using Morpher Modifier. Morph controlled expressions (14 morph targets+ eye iris)
        Facial expression and eyes iris animation you will get by using 'Morpher' modifier for 3DS Max version.
        Facial expression and eyes iris animation you will get by using 'Blend Shaper' modifier for Maya version.
|| ADDITIONAL NOTES ||
        OBJ file format exported as base mesh (not smoothed)
        There are 14 facial expression morph targets + 2 eye iris morph targets separate in ZIP file for OBJ format.
        Read Me file for this 3d model is included in the ZIP file.
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