>Model is fully textured, you would need to created the shaders for some of the formats. >Textures (PBR): 5 + 3 for the Glass >Textures resolution: 4096x4096px. >Low Poly Modeling,With Proper UV Unwrapped >No Overlapping.
========================= Available Formats
>MA >MB >FBX (two materials/ transparent glass & solid base material ) >OBJ >UnityPackage* (unity 2017 with textures and materials applied -NO collisions-)
*It can be imported directly in Unity with the textures applied (may need to be scaled for your project). =========================
>The object has five textures for Albedo/transparency, Normals, Occlusion, Metallness and Roughness. These can be used in Unity and Unreal engines and other engines capable of displaying PBR textures. >Previews are raw untouched Realtime Renders from Unity and Marmoset Toolbag 3, so what you see is what you get. >The models have been checked and tested.