This is a 3d model of a Tree stump. perfect for decorating any outdoor scene in high end broadcast animations or next gen games.
This model was created using a hi resolution 3d scanning process ( Photogrammetry) as such the accuracy of the shape and textures is 100% the same as the real world item.
The model has been optimised for easy rendering and real time use in high end game engines. all details from the original high resolution scan have been baked into the normal map for the model, and the topology allows perfect subdivision.
Model has a diffuse map and a normal map. diffuse textures are photographic for complete accuracy and the normal map has been baked from the original scanned model with 300K+ polygons. Tree Stump - 01.jpg 8192 x 8192 Tree Stump - 01 Normal.jpg 8192 x 8192 UVs are 100% non overlapping, allowing easy changes.
Model is quads and tris only 99% quads. 7939. Polygons 7922. Vetices Model is in real world scale 28cm tall, and centred at zero. Model is correctly named and on its own layer. Cameras and lights are on their own hidden layer. All objects logically named.
All renders are done with one skylight in 3ds max using scanline. You will receive exactly what you see above Including all cameras lights etc. Originally created in 3ds max 2014 with Multiple additional formats available including OBJ. FBX. DAE. 3DS. and Max versions back to 2011.