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|Unwrapped UVs:||Yes, non-overlapping|
I think material is a problem for some customer, so i have painted lighting to the texture map, in order to let you use it easily, surface shading is a convenient way to assign the marterial (Maya user) , the thumbnail render by surface shading , you can see the effect looked good.
For a texture closer look, please download the 1024*1024 version preview