> Original model created in Blender 2.69. > Preview images rendered in Cycles render engine. > UV unwrapped. 5 diffuse map 2048X2048 3 bump map 2048X2048 2 masks 2048X2048 > Shader setup included in .blend file only. > Detailed enough for close up renders. > All objects centered in the origin. > All objects and materials have significative names. > DXF file is tiangulated because of the conversion. > real world scale (meters) You could have to relink the textures to the objects, but it should be easy because textures have the same name of the material they refer to.