Very high-fidelity model of a SCAR-H assault rifle. The model is high-poly, fully smoothable, and has basic shaders blocked in. The topology is clean and edge-flow is good. The entire model uses one multi-sub object texture, so you can attach and detach pieces freely. All edges have control edges in place for proper smoothing in any program. It is recommended that you smooth it at least once before rendering. Can be used for high-quality renders, or if you wish to rebuild a low poly version, for normal map baking.
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