A light middle age cannon. This is a low polycount model fit for both games and general visualization.
Issued and rendered in Blender internal engine in polygonal form. Geometry is mostly quads and not fit for subdivision. Modelled in real world scale (metric system). This weapon caliber is 200 mm. Three 2048x2048 textures in .png format: diffuse, greyscale specular and normal. 37 objects frozen in 5: The cannon main assembly. The breach. The breach staple. The two wheels. One material: this may require rebuilding when imported in an application other than Blender. Exported at the origin with frozen transforms. Objects, material and textures meaningfully named.