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HTC Vive Set

Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "htc", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2009 Default Scanline and Vray
Cinema 4D 11.5 Default Scanline
Maya 2011 Default Scanline
Cinema 4D 16 Default Scanline
3ds Max 2009 Default Scanline + Vray
3DS
Autodesk FBX
OBJ
HTC_Vive_Set_tex.rar
HTC_Vive_Tracker_tex.rar

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3D Model Specifications
Product ID:1037510
Published:
Geometry:Polygonal
Polygons:60,000
Vertices:60,000
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since April 2009
Currently sells 1133 products
Achievements:
Product Rating
3 Ratings Submitted
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "htc", is not affiliated with or endorsed by the original rights holders.

Description
Hitch Detailed 3d model of HTC Vive Set:

HTC Vive Headset
Polygons: 42,000

HTC Vive Base Station
Polygons: 4,000

HTC Vive Controllers
Polygons: 7,200

HTC Vive Tracker
Polygons: 8,260


Topology of geometry:

- forms and proportions of The 3D model most similar to the real object
- detailed enough for close-up renders
- the geometry of the model was created very neatly
- there are no many-sided polygons
- the model optimized for meshsmooth modifier
- Not collapsed the meshsmooth modified
- archives (3ds, obj, fbx, c4d, mb) included smoothing and initial models
- apply the Smooth modifier with a parameter to obtain the desired level of detail


Materials and Textures:

- 3ds max files included Standart materials and Vray-Shaders
- large size textures with layers (*.tiff) included
- all textures paths are cleaned


Organization of scene:

- to all objects and materials names in scene are appropriated
- real world size (system units - mm)
- coordinates of location of the model in space (x0, y0, z0)
- does not contain extraneous or hidden objects (lights, cameras, shapes etc.)


File Formats:

- original file format - 3ds max 2009 + Vray
- 3ds max with standard materials
- 3ds, obj, fbx (Multi Format)
- Cinema 4D and Maya - exported with standard materials


Renders:

- all previews rendered 3ds max Vray
- the model is completely ready for use visualization in 3ds max + Vray
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