- scene contain from more objects (long hedge, short hedge, hedge open from both sides, hedge open from left side, hedge open from right side) - all scene parts and theirs materials are logically named - poly-count numbers are from main model - model is centred - model is in real world scale - model has not any N-GONs, only quads and tris - model was created in auto-desk 3DS Max 2011 sp.2 - all renders was made with default Scanline render
Model was designed mainly for game engines, as the separated parts for game environments, where can be used for creating game levels. High resolution texture with realistic setting for materials also enables very nice and high quality renders of this model.
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