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French Louis XVI Oval Dining Chair

$39$29.25
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Apr 14, 2015
CheckMate Lite Certified
3ds Max 2008 V-Ray Adv2.00.02

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3D Model Specifications
Product ID:906945
Published:
Geometry:Polygonal Quads only
Polygons:225,556
Vertices:229,120
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since March 2015
Currently sells 12 products
Achievements:
Product Rating
Unrated
Description
This is a 3d model of a French Louis XVI Oval Dining Chair.
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GENERAL :
- Model created with 3ds Max 2008
- Renderer used V-Ray Adv 2.00.02
- This model contains V-Ray materials only
- Model is built to real-world scale
- Units used: Milimeters
- Scene objects are organized by groups
- Fabric object is unwraped (overlapping), and the other object with box mapping
- Polygons : 225,556
- Vertices : 229,120
- Geometry: Polygonal Quads only
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MODEL DIMENSIONS (close to):

- Width : 530 mm
- Depth : 566 mm
- High : 985 mm
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MATERIALS:
This scene includes 7 different materials Multi/Sub_object ID.
Easy to use, Just select the group model and apply the material.
1. PaintGold_SilkBlue ( Applied on 3d model )
2. Gold_SilkRed ( Ready in the slot material editor )
3. MahoganyGold_SilkVelvetGold ( Ready in the slot material editor )
4. Mahogany_SilkVelvetGold ( Ready in the slot material editor )
5. PaintWhite_VelvetPink ( Ready in the slot material editor )
6. PaintDistressed_Woven ( Ready in the slot material editor )
7. Whitewash_Woven ( Ready in the slot material editor )
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TEXTURES:
- All the textures size are : 4096 x 4096 pixel
- Textures format : JPG
- Checker texture is not included in this file
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RENDERINGS

- All preview images are rendered with V-Ray
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FILE FORMAT:
- 3ds Max 2008 (native)
- OBJ (The OBJ version includes only the geometry, not the materials )
          ( The mesh retains all the original UVs ).
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