Extremely carefully detailed: every corner is beveled, so feel free to zoom in.
MAX versions are wired: there is a slider which is wired to omni-lights, which light up the flashlight and LIGHT material's self-illumination multiplier - if you understand what i mean.
Originally the model was created in MAX, NURBS, converted to mesh with invisible intermediate edges - as seen in previews.
The MAX9 version model is very light and clear in vewport - easy to manipulate.
Previews were rendered in MAX, FinalRender renderer, GI.
MAX versions includes 3 render setups:
1.MAX9.Finalrender, GIRequires FR plugin
2.MAX9.Scanline native MAX
2.MAX8.Scanline native MAX
All objects are properly grouped and named.
All materials are properly arranged and named.