This is a 3D model of an actual coffee table I own. The model is accurate to scale. The model is fully quad modeled low polys. I have supplied smoothed high poly versions, although the lowpoly will be far more flexible and light weight if you intend on taking it further.
The texturing may work well in some situations where the table is not the primary focus. I labeled the shaders to make it easy to swap them out with your own shader library. I did supply the wood texture so you can get a good preview.
The objects in the hierarchy is labeled very well and will work in any scene and is intended to prevent any duplicate naming issues.