A nice simple coffee cup, complete with baked normal map and a clean diffuse texture with a standard B/W specular.
More importantly, this comes without a logo, meaning it is easy to add your own, or to just have a cup without any hassle regarding branding.
This was made as a prop for games in mind, so it is optimized down to only 167 polygons, and can even have Gibs. I have been able to simulate over 1000 of these in real time on a populated world with no noticeable frame drop.
The inside of the cup is modelled, and there are no missing faces.
The high poly the normal map was baked from is included.