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Chevrolet camaro 1968 With materials and shaders made for Mental Ray render.
- hi-poly model - *.max files included Mental Ray materials - hi-poly model with meshsmooth modifier -applyed the MeshSmooth modifier obtain the desired level of detail - original file format - max 2012 - real world size - coordinates of the location of the model in space (x0, y0, z0) - simple interior build in