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Blonde in Dress No Rig

Royalty Free License
- All Extended Uses
Included Formats
Nov 19, 2013
CheckMate Pro Certified
3ds Max 2010 V-Ray 2.20.02
Lightwave 9.3 Default Scanline
3ds Max 2010 Default Scanline
Cinema 4D R12 Default Scanline
Softimage 7.5 Default Scanline
Maya 7.0 Maya Software
3D Studio

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3D Model Specifications
Product ID:780182
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since February 2012
Currently sells 54 products
Product Rating
3 Ratings Submitted
Jan 25, 2017
It is a good looking model but the topology around the mouth and nose area is not correct for facial animation.
This is a concept 3D model of blonde woman in dress (No Rigging, Various formats). This version doesn't include rigging and facial animation. Rigged version is available under the following product ID: 779235.

Originally created with Autodesk 3ds Max 2010. The model is suitable for use in broadcast, high-res film close-ups, advertising, etc.


This product includes two 3ds Max versions:

       A. With V-Ray renderer setups (SSS-materials, displacement maps, V-Ray lights)
       B. With Scanline standard renderer setups (Standard materials, no Displacement maps, basic lighting)

3DS, OBJ, C4D, LWO, SCN and MB formats have Standard materials assigned. All textures are included and assigned. Materials may require some modifications in order to get a realistic result in different software.

Model is built to real-world scale. Units used: Centimeters. Blonde woman is 168 cm tall, and 177 cm on heels.

Character has one haircut included. It is created with geometry and alpha maps. No third-party plug-ins needed.

All clothings shown on previews are included, some of them are hidden. Bare-Feet version doesn't include shoes.

All preview images rendered with V-Ray (information about rendering time you can find below).

....::: TEXTURES :::....

Total number of textures is 13. SSS-material for skin uses 6 high-res textures (resolution up to 8192x8192px). Other textures resolutions vary between 550x500 to 5400x5400. Most textures come in .JPG. Total size of all textures is 138 MB.

....::: POLYCOUNTS :::....

.MAX format:
   - No Subdivision: 13,752 faces and 14,298 vertices
   - Subdivision iteration 1: 48,152 faces and 49,466 vertices
   - Subdivision iteration 1: 185,912 faces and 188,614 vertices

.OBJ, .SCN, .MB formats (include three files for each format):
   - LOW: 13,750 faces and 14,294 vertices
   - MEDIUM: 48,152 faces and 49,466 vertices
   - HIGH: 185,912 faces and 188,614 vertices

.LWO and .C4D formats (include three files for each format):
   - LOW: 13,750 faces and 14,294 vertices
   - MEDIUM: 48,152 faces and 49,466 vertices
   - HIGH: 185,912 faces and 188,614 vertices

.3DS format (includes three files):
   - LOW: 27,036 faces and 15,507 vertices
   - MEDIUM: 95,992 faces and 51,881 vertices
   - HIGH: 371,512 faces and 198,393 vertices

....::: RENDERING TIME :::....

A general render covering the whole body at 1600x1200px resolution on Intel Core i7 930 (3.8Ghz, 4 cores/8 threads) takes:

       A. With V-Ray setups (SSS-materials, displacement, 2 V-Ray lights) - 2 min 33 sec
       B. With Scanline Render setup (standard materials, no displacement, 2 basic lights) - 1 min 06 sec

If you have any questions concerning the product or you need further support please contact via support ticket.
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