A very detailed mesh of a basketball in 2 versions and each in 3 different resolutions. 1. approximately 3200 faces, 2. approximately 13100 faces, 3. appromimately 52400 faces. the seams are not created by texture - they are modelled !!! The obj-file is zip-compressed. So just rename the file to .zip and extract. The material in the max file is a multi-sub-object with a noise bumpmap.