• Photorealistic 3d model of a baseball glove • High detail & extra clean mesh geometry • All important details are made using real 3d geometry • Fully UV textured (non-overlapping UV unwrapping) • Including high resolution texture maps • Suitable for extreme close-ups • Base mesh is made of 65516 Polygons / 67484 Vertices • Model is made of 99.3 % Quadrangles (65027) and 0.7% Triangles (489) • All renders (if not stated otherwise) show the model in Subdivision Level 1 • Layered textures available in PSD format (separate archive in the 'Supporting Items' section)
—— Important Notes (Lighting / Rendering / File Formats) ——
• Lighting & Render environment setup as seen in the previews is not included • Native scene format is Cinema 4D • Other formats might need minor material tweaking to achieve similar results as shown above
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