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18 models including demo layout shown in previews.
NO LIGHTING required - all lighting is 'baked-in' to the texture maps.
Textures are very high res (suitable for close-ups). but lower than 2048 pixels.
Tilable roads, junctions and street objects. This model can be easily tiled to expand and create larger scenes.
Light flares and car light trails are modeled into the scene using opacity maps.
Suitable for games and real-time apps ...
• Tilable Street Block : roads and junctions can be tiled to create larger model...
• Street furniture : trafic lights, street lights, overhead signs, telephone booths, subway entrances , billboard, bus stop, mail box, signs and street advertising etc...
• Low poly night Car
• Trees : 2 low polygon night trees and 1 palm tree - bit mapped trees for 360° viewing..
Notes : No cleaning up necessary, just drop your models into your scene and start rendering.
File formats: .max / .3ds / .obj / .lwo / .fbx / .x
Everything to render the previews seen here is supplied.
• High quality polygonal model - correctly scaled accurate representation of the original objects.
• Model resolution optimised for low polygon efficiency - faster rendering with realistic results !
• Max models grouped for easy selection & objects are logically named for ease of scene management.
• No part-name confusion when importing several models into a scene.
• No cleaning up necessary, just drop your models into the scene and start rendering
Models: downloadable model packages containing all necessary texture files. The .obj package comes with an additional materials file.