|| PRODUCT DESCRIPTION || This is a model of a Nancy Hair Originally created with 3ds Max 8.0 || USAGE || This model is an accurate representation of hair using a scale of 1unit = 1 centimeter. || SPECS || This model contains 3094 polygons with TurboSmooth OFF. This model contains 24752 polygons with TurboSmooth ON (set to 1 iterations.) This model contain 3094 quads,0 tris, and 0 ngons This model contains Standard materials only. || PRESENTATION IMAGES || Human head NOT included in the file. All preview images are rendered with mental ray Renderer. Compatible with the Default Scanline Renderer. Product is ready to render out-of-the-box. LIghts and cameras are not included in the file. || TEXTURES || 4096x4096 JPG (9) Main object and detail areas (diffuse, specular, alpha, bump) 6 different color of texture.. || GENERAL || Model is built to real-world scale Units used: Centimeters. Model is 24.6 centimeters tall. No third-party renderer or plug-ins needed. || ADDITIONAL NOTES || File formats other than 3ds Max exported as base mesh (not smoothed) Hair was made in polygon, and you do not need any plugin for rendering. You can use it for your 3D character. Use some of the modifiers, such as free form deformers or soft selection, adjust the shape of hair with the shape of the head of your character. PDF tutorial - how to put hair on your character - is included in the ZIP file.
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