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Morgan EV3

$79
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "morgan", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Blender 2.78c Cycles Render 2.78c
FBX 7.4
OBJ

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3D Model Specifications
Product ID:1049120
Published:
Geometry:Polygonal Quads/Tris
Polygons:204,669
Vertices:220,238
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since February 2016
Currently sells 4 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "morgan", is not affiliated with or endorsed by the original rights holders.

Description
This is a model of a Morgan EV3

Originally created with Blender v2.78 and Modo 601
Model also provided in OBJ, FBX and Modo LXO formats.
See further down for details.

Blender Morgan EV3 Information:

This subdivision surface model is based on the per production Morgan EV3 electric vehicle


|| USAGE ||

This model is suitable for use in high res film and visualization, and can also be used in real time simulation and games when at a subdivision level of 0.
This model is an accurate representation of the EV3 using a scale of 1 blender unit = 1 metre

|| SPECS ||

This model contains 65 separate objects in 8 groups.
This model contains 204,669         polygons with subdivision level 0
This model contains 818,607 polygons with subdivision level 1
This model contains 204,600 quads, 69 tris, and 0 ngons
This model contains Blender Cycles Materials.

|| PRESENTATION IMAGES ||

The lighting, backdrop and cameras seen in the preview images are included in the file.
Preview images rendered in Blender Cycles with the exception of the turntables and wireframes, which were rendered in Marmoset Toolbag 3.

|| TEXTURES ||

All textures are 2048x2048 PNG files in the Metallic/Roughness PBR workflow.
All textures are created from original drawings.
There are 39 texture files, named for the UV texture set to which they are applied.
The Texture name also describes the intended channel for that texture, i.e BaseColor, or Metallic.

|| GENERAL ||

Model is built to real-world scale
1 Blender unit = 1 meter
Dimensions at 0 Subdivisions:
        Length         3.183M
        Width         1.629M
        Height        0.988M
        
Scene objects are grouped by UV Texture sets.
The Texture Sets are :

EV3_Rims
EV3_Chassis
EV3_Tyres
EV3_Fittings
EV3_Upholstery
EV3_Dash
EV3_Body
EV3_Glass


No third-party renderer or plug-ins needed.

|| OTHER FORMATS ||

The model is also supplied in the following formats:

Modo
The Modo file has modo materials applied and is ready to render.
The Object is broken into Layers by UV Texture set, and the individual pieces of the model are selectable as polygon parts in the statistics window.

OBJ
The obj format has limitations with UV maps and software often interprets groups differently, therefore to ensure compatibility the model has been broken into Multiple OBJ files,
where each file corresponds to a UV Texture set.
PBR Textures to apply to the object can be downloaded in the seperate Texture zip on the product page.

FBX
The Model has been exported from Blender with FBX version 7.4 binary.
Remember to check the scale factor for FBX files in your software when importing as it varies by application.
PBR Textures to apply to the object can be downloaded in the seperate Texture zip on the product page.
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