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Moose Female(FUR)(RIGGED)

$299
or
Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2015 V-Ray 3.2

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3D Model Specifications
Product ID:1010347
Published:
Geometry:Polygonal
Polygons:8,068
Vertices:8,713
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since December 2009
Currently sells 613 products
Achievements:
Product Rating
Unrated
Description
High Detailed Photorealistic Moose Female(FUR)(RIGGED).
Modeling in 3ds max 2015 and rendered with Vray 3.2.
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The .max scene is Ready to render with Vray 3.2 settings.
Clean topology based on quads and tris.
This model is completely UVunwrapped and smoothable, RIGGED in skin pose.
In the folder'maps' you will find all the maps , used for rendering.
The maps are in the. max .zip.
Real world scale of the model - 180 cm. on the sholder.
Teeth,eyebrows,tongue and eyeballs are included and modeled separately.
The Fur is made with Hair and Fur modifier for 3ds max 2015.
For this render the hair count is 450 000 hairs.
There is 4 hair and fur nodes.

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moose_female_FUR_RIGGED_max.zip contains 1 .max files:

01.moose_female_FUR_RIGGED_max.max
Vray renderer 3.2 setup and materials.
- frame 0 - skin pose
- frame 10 - the preview pose

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High resolution textures:

moose_color_map.jpg (2048x2048)
moose_eye.jpg(900x900)
moose_fur_color_map.jpg (2048x2048)
moose_teeth_base_bump_map.jpg (2048x2048)
moose_teeth_base_color_map.jpg (2048x2048)
moose_teeth_bump_map.jpg (2048x2048)
moose_teeth_color_map.jpg (2048x2048)
moose_tongue.jpg (1024x1024)

Hair and Fur black/white maps:

moose_body_clump_map.jpg (2048x2048)
moose_head_clump_map.jpg (2048x2048)
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Vertices :8713
Polygons :8068
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The Rig:
- the model is rigged with 3ds max BONE TOOLS, morpher and skin modifier.
- No one custom wire parameters and expretions for animating.Only Animation Controls (Shapes).
- advansed twisting sistem for the spine and the neck with custom wire parameters and expretions.
- 3 morph targets(close_L_eye, close_R_eye, close_both_eyes)
- the morph targets are included in the max file

NOTE: Vray is required for the Max scene.
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