A military towable double power generator, based upon HDT International model. This model is fit for general visualization but not real time/video games.
Rendered and issued in polygonal form. Geometry is full quads, is not fit for subdivision and its shading is set at 35 degrees.
Exported at the origin with frozen transforms.
This model is completely unwrapped with a non overlapping/overlapping UVs mix.
Objects, textures and materials are logically named. Each object only has one material applied. Three materials, three sets of PBR .Png textures. Two sets are 2048x2048 in size, one is 1024x1024 instead. Each set includes Base Color, Metalness, Roughness and Normal maps. Diffuse maps are issued in 2 colors: Olive Drab and Tan. Objects, materials and textures names match.
Textures for all formats of this product are packed into a dedicated zipped archive (in the Support Files section).
Blender Cycles materials might need rebuilding when imported into an application other than Blender, but is exported correctly to .Fbx as a Phong material.
The HDRI I used to render this product is NOT present in the .Blend file. I added a 3 points lighting rig instead.