A neat topological 3d model of Men's Formal Shoe made from all quad geometry. The model is meant to be used as subdivision geometry for close up renders. Easily optimization possible if required due to regular flowing loops.
-100% quads -Verts: 4639 -polys: 4598
All textures are 4k in resolution. Uvs are unwrapped and non overlapping.
-shoe_color.tga -shoe_spec.tga -shoe_bump.tga
Textures are plugged in a standard material using anosotropic shader as shown in preview renders for 3dsmax format.
-Non-native formats may require plugging the textures manually. -3dsmax version has turbosmooth modifier applied to the model. -Scene files just contains textured model without any lights and render setup shown in preview images.