3D model custom ZBrush and 3ds Max 2017 V-Ray v.3.40.01 When modeling Man was used quad-sided polygons only. When modeling clothes was used triangular and quad-sided polygons. If necessary, you can easily change the color, size and the number of polygons of a model. In my collection you can buy separately model of man and clothes. Archive for download contains: - Man, - jaw with tongue, - clothes, - material, - textures, - lighting, - cameras, - file Marvelous Designer 6.
Size model: - x - 99 cm - y - 36 cm - z - 189 cm
Model man with no clothes: polygons - 49616 vertices - 50870
Model clothes: polygons - 20481 vertices - 20715
The model of the jaw: polygons - 9008 vertices - 9212
Total Subdivision Level 1: polygons - 280229 vertices - 283059
Total Subdivision Level 0: polygons - 70097 vertices - 71585
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