All renders done in 3dsMax 2014 with V-Ray 3 or Mental Ray Model have perfect edge-loops based topology with rational polygons count. Main Body 11724 polys. All Scene 31646 polys. Model is built to real world scale. Units used cm, model is 184 cm tall. All objects individually named. All mesh objects are editable poly. Scene objects are organized by 11 layers for easy workflow. No third-party renderer or plug-ins needed, but you may use V-Ray Adv 3.00.03 render (vray scene included). The character comes with high detailed textures. 31 textures used in scene. From 8192x8192 for main body. Textures are in .tga format. Two hair types using Hair&Fur modifier.
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