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M4 Tactical

FORMATS
NATIVE
Maya 2016  |  Maya Hardware 2.0
FBX 2012
Other
3D Model Specifications
41,766 Polygons
21,847 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
overlapping Unwrapped UVs
Product ID: 1055047
14 Products
Since 2013
1

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Low Poly Set assault rifle M4 for use in realtame engine. textures made for PBR shader system.

Polycount

Carbine                        - 18856 tris
Magpul UBR Stock    - 2778 tris
Grip Magpul AFG       - 1160 tris
FlashLigth                   - 4090 tris
Silencer                        - 736 tris
Barska ElectroSight    - 3914 tris
Magpul MbusSight      - 5320 tris (Front & Rear)
VMX_Magnifier Sight - 2712 tris

Texture sets

Carbine                        - 4096
Magpul UBR Stock    - 2048
Grip Magpul AFG       - 2048
FlashLigth                   - 2088
Silencer                        - 2048
Barska ElectroSight    - 2048
Magpul MbusSight      - 2048
VMX_Magnifier Sight - 2048

Model has been made using:
- no Ngons,
- no overlapping polygons
- no overlapping vertex



Archives includes
- Textures Set For Unreal 4 (metal/roughness , normal map DirectX)
- Textures Set For Unity 5 workflow (metal/smothness,      normal map OpenGL)
- scene Marmoset Toolbag 2
- Sourse file Substance Painter
- FBX File (2012)
- .MA .MB 2016/2

- 11 Smart Materials for Substance Painter



Regards,
LegionaireR
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