Special Offer! Off

:::
Selected items only. See more offers in My Account.

M1 Carbine

$10
or
Royalty Free License
- All Extended Uses
Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2015 Other Toolbag 2
3ds Max 2012 Other Toolbag 2
OBJ
FBX 2013
Other
Ambient occlusion.
This is your diffuse color.
For the specular workflow.
Not needed but can be used.
For the metaliness workflow.
Normal map.
For the metaliness workflow.
For the specular workflow.
Carbine_bullet.FBX
Bullet
Carbine_bullet.mtl
Bullet
Carbine_bullet.obj
Bullet
Carbine_magazine.FBX
Magazine
Carbine_magazine.mtl
Magazine
Carbine_magazine.obj
Magazine

Complete Confidence

Have questions? Chat with us now.

Live Chat Now 24/7
3D Model Specifications
Product ID:1001893
Published:
Geometry:Polygonal Quads/Tris
Polygons:4,565
Vertices:4,412
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since July 2009
Currently sells 7 products
Achievements:
Product Rating
Unrated
Description
High quality M1 Carbine

Modeled using 3ds max 2015, textured in substance designer and rendered in Marmoset toolbag 2.

This model uses PBR textures and can be used in next gen engines like Unity 5 or Unreal engine 4.
Depending on the engine you might have to flip the green channel of the normal map.

The rifle has 4565 polygons.
There are separate files for the magazine and bullet.

The slide mechanism can be animated but there is no access to the magazine from the top side of the gun, there is just a piece of metal, but you can place a bullet on there.

Textures are 4096x4096 pixels.

If you use the metalness workflow you have to use:
M1_carbine_basecolor.tga
M1_carbine_ao.tga
M1_carbine_metallic.tga
M1_carbine_roughness.tga

If you use the specular workflow you have to use:
M1_carbine_basecolor.tga
M1_carbine_ao.tga
M1_carbine_specular.tga
M1_carbine_glossiness.tga

I didn't use the height map but it is included.
Related Products
More Products By Artist