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3D model Lion (Fur)

$116
or
Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2016 V-Ray 3.20.02
Blender 2.78c Blender Render

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3D Model Specifications
Product ID:1214260
Published:
Geometry:Polygonal Quads only
Polygons:10,614
Vertices:11,011
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since September 2013
Currently sells 63 products
Achievements:
Product Rating
1 Rating Submitted
Description
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High detailed photorealistic Lion (Fur) 3D model.
Ready to render exactly as you see above preview images in 3DS max 2016 with V-Ray. (with HDRI included)
This model is suitable for Movie, animation, visualization, etc.
Cameras, lights and render settings are included in 3ds max file.

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Features:

- Originally created with 3DS Max 2016. Using the V-Ray v3.20.02 renderer.
- Geometry based on Polygonal quads only. It is not rigged.
- The MeshSmooth function can be used to increase mesh resolution if necessary in 3DS MAX.
- All textures are correctly mapped and no postwork on these render preview.
- Unit system is set to meters, and correctly real world scale model. Location in space to x0, y0, z0.
- .Max file in meshsmooth function can be used to increase mesh resolution if necessary.
- Lion body, tongue, mouth, teeth, nail, eyeball, iris and pupil are modeled separately.
- Every object are perfect named and polygons changeable. No any extra plugin needed to open this scene.
- .blend, .Fbx and .obj file come with color map.tif texture. (No fur and render settings)
- 3DS MAX 2016 with V-Ray v3.20.02 or higher is required to render.

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Textures formats and resolution:

All textures provided with 8k high resolution (main color textures is .Tif)

Color Map.tif : 8192 x 8192
Normal Map.jpeg : 8192 x 8192
Specular Map.jpeg : 8192 x 8192
Fur Density Map.jpeg : 8192 x 8192
HDRI : 4000 x 2000

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File formats:

.Max 2016 V-Ray
.Blend (Blender 2.78c)
.Fbx (Success fully open with textures in 3ds max 2016, maya 2013 and blender 2.78c tested)
.Obj (.Obj file come with .mtl file. Open success fully with textures in 3ds max 2016, and blender 2.78 tested)

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Polycounts:

*.Max, blender, fbx, obj : (Total)

Faces : 10,614
Verts : 11,011

Body : 7,200
Mouth : 722
Tongue : 284
Teeth : 1,456
Nail : 648
Eyeball (Iris,pupil) : 304

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Hair and fur notes:

You would need 3DS MAX 2016 (*/**)
3DS MAX files have been created hair with hair and fur modifier. No any extra plugin required to render hair.
10 different hair systems for a total of about 2 mil. hairs primitives. Easy to modifier hair for your suitable.
For an even better render quality you can increase the hair primitives count up to your machine memory limit.
The actual renders have been made on a machine based on a single i5 cpu with 8 gigs ram.

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