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3D model Table Lamp 4

Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2014 V-Ray 3.30.05

Complete Confidence

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3D Model Specifications
Product ID:1221494
Geometry:Polygonal Quads only
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since September 2017
Currently sells 6 products
Product Rating
Note: To toggle light ON/OFF in your render, follow these steps:

For 3Ds Max + Corona:

Select Corona Lights
Located in the group

'SM_Table_Lamp_4_XZModels' > 'SM_Table_Lamp_4_Lights_XZModels'

Go to Modify panel and in 'Corona Light',
increase/decrease intensity as you prefer to toggle ON/OFF.

For 3Ds Max + VRay:

Select VRay Lights
Located in the group

'SM_Table_Lamp_4_XZModels' > 'SM_Table_Lamp_4_Lights_XZModels'

Go to Modify panel and in 'General', increase/decrease
Multiplier as you prefer to toggle ON/OFF.


- Mesh is completely sub-dividable.
- Maintained perfect edge loop through out 3D Model.
- Used only Quad geometry. Making it versatile in every aspect.
- No Triangles and N-Gons at all.


- Providing perfectly organized folders for suitable renderer.
- Every Material is named uniquely. Editing materials were never been easier.


- All Textures are in 4096px X4096px Resolution.
- Well organized PSD is included for your changes and preferences.

Organization of scene:

- Perfectly named Objects and Materials (Even Textures) for best editing experience.
- Relative paths for Texture to avoid missing errors.
- Long descriptive names to avoid conflicting names with your scene.
- Easy to read file structure.
- real world size (system units - mm)
- coordinates of location of the model in space (x0, y0, z0)
- does not contain extraneous or hidden objects (lights, cameras, shapes etc.)

File Formats:

Native used Software:
Autodesk 3dsmax 2014 + VRay 3.30.05
Autodesk 3dsmax 2014 + Corona 1.6

Other Provided file formats:
Fbx, Obj and more...

PSD for editing Textures

All standard 4K Jpeg Textures


- All previews are Rendered in 3dsmax 2014 and Corona 1.6.
- Model is hot and ready to drag it in your scene.

Press render to create wonder!

Thankyou - XZModels
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