- Editorial Uses AllowedExtended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "lg", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
In the folder'maps' you will find all the maps and the HDRI, used for rendering. The preview images are from the first preview vray scene. Based on subdivided geometry (turbosmooth).
01.LG G2 mini No turbosmooth: 42621 vertices, 38607 polygons. With Turbosmooth on=2 : 561015 vertices, 1081903 polygons.
02.LG G3 No turbosmooth: 31621 vertices, 28945 polygons. With Turbosmooth on=2 : 386080 vertices, 745439 polygons.
03.LG L65 D280 No turbosmooth: 31356 vertices, 28966 polygons. With Turbosmooth on=2 : 355770 vertices, 690880 polygons.
04.LG L65 Dual D285 No turbosmooth: 30630 vertices, 28300 polygons. With Turbosmooth on=2 : 342988 vertices, 665795 polygons.
05.LG L90 D405 No turbosmooth: 31306 vertices, 28914 polygons. With Turbosmooth on=2 : 354868 vertices, 689045 polygons.
06.LG L90 Dual D410 No turbosmooth: 30000 vertices, 27690 polygons. With Turbosmooth on=2 : 332801 vertices, 645469 polygons.
07.LG Optimus L1 II Tri E475 No turbosmooth: 24045 vertices, 21799 polygons. With Turbosmooth on=2 : 293365 vertices, 566036 polygons.
NOTE: Vray is required for the Max scene. The .3ds,.fbx formats are geometry with texture Mapping coords. Standart materials with the map paths are attached. The 'obj.zip' is only geometry with texture Mapping coords.No materials attached. You can take the maps from the .max.zip. and use them.