Special Offer! Off

:::
Selected items only. See more offers in My Account.

3D model Humber Armoured Car game-ready model

$25
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "groupe psa", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Blender 2.78 Cycles Render
Unreal 4.13
FBX 7.4
FBX 7.4
Other UETextures
Other Textures

Don't see the file format you need?

Free File Format Conversion

Complete Confidence

Have questions? Chat with us now.

Live Chat Now 24/7
3D Model Specifications
Product ID:1174926
Published:
Geometry:Polygonal Tris only
Polygons:28,784
Vertices:15,339
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since March 2017
Currently sells 16 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "groupe psa", is not affiliated with or endorsed by the original rights holders.

Description
Humber Armoured Car Mark IV, game-ready model with PBR materials.
~29K tris

All but the first one textured renders were made inside Unreal Engine. First and untextured ones was done with Cycles.

Modelling and rigging in Blender, texturing in Substance Painter.

Textures: 2xTwo sets of 4K textures (Hull + Assets)
1. Normal maps (OpenGL) + Diffuse + roughness + metallic + AO
2. Normal maps (DirectX) + Diffuse + RoughnessMetallicAO (combined) for Unreal Engine

Materials: Only for Unreal Engine, 2 PBR materials + basic materials for lights and mirrors.

Rig is basic but effective. Everything tested in Unreal Engine, but it's NOT animated, it's just basic skeletal system. Controls for Tower, 4 seperate controls for wheels and the main mesh. You can check how it's looking in Engine among preview images. If you want to use the rig inside the Blender you'd need to scale the armature up by 100 (it was required for fbx to work correctly in Unreal Engine).

Blend file contains high-poly and low-poly meshes.

You can check UV layout among the preview images.

Hope you like it! :) If there is anything wrong or not working tell me about it, and I will do everything to fix it as soon as possible.
Related Products
More Products by Artist